Over the course of my artistic journey, I have tried to get into 3D modelling many times, always giving up after a month or so. I don't know what the problem is, but it seems the technology simply does not agree with me, or maybe I'm not smart enough for Blender's complicated controls.
Typically, I would promise to myself to give it another serious try as a new year's resolution, just like I do with my planned comic project regularly. In early 2023, I got further than I had ever before: I finished a rigged model of Benx and I was working on one for Eos, too. Sadly, this attempt was just as doomed as the others, and I did not stick to the medium for very long. I hope that some day in the future, I will finally get into 3D properly. Surely, seventh time's the charm, right?